![]() ![]() It’s been interesting seeing this transition. It’s been a long time, and given Valve’s history of building innovative products, there’s little doubt that they’ve become very ambitious since 2007. We’re expecting something radically different in the form of what we now collectively assume will be Half-Life 3. No one is expecting a mere episode that offers nothing more than a continuation and extension of Half-Life 2’s proven formula. Public expectations have likewise shifted gradually as year after year of persistent silence has dragged on. Gabe Newell has revealed that many ‘twists and turns’ have occurred in the interim and that Half-Life’ s future has been hampered by a whole range of various complications. ![]() In the past few weeks, it has become increasingly clear just how chaotic the development of the next Half-Life has been since Episode Two was released almost five years ago.
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